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“XNurbs is a very welcome addition to my Rhino toolbox. Making organic surfaces was lame – until now – thanks to xNurbs! xNURBS has picked up the slack covering Rhino’s Achilles Heel – which makes surfaces a breeze, easy, simplified & fun now!” Ronald Albertsen Keep up the great work Xnurbs and thanks for your efforts.” Alexandre Galin, Rhino 3D Tutorials, “Rhino 5 user, with Grasshopper, T-Splines & Lunchbox – added xNurbs. It s a must have and I recommend it to any serious surfacing rhino users out there. Nice work.” Brian Jackson, “xNURBS is a major add on that complements beautifully Rhino’ s surfacing tools. It works like you think it should and the results are amazing. I’m just writing to say thank you for making this available.
#Rhinoceros 6 software trial
As a long time Rhino user, I installed your trial for XNurbs this morning. Watertight Mouse (All are generated by XNurbs with G2 continuity. Notice the surface quality generated by XNurbs.
#Rhinoceros 6 software how to
While the video only demonstrates the most basic operation for XNurbs, once you understand how to operation XNurbs, then you can use XNurbs in thousands of different operations and XNurbs generates all other Hull patches in the same way.
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Click here to play the demo video showing how the bottom surface of the Hull is created. Refer to the Tutorial Section for how the Hull is created on the fly. Watertight Jet Ski Hull (All are generated by XNurbs with G2 continuity. Watertight Bumper (All surfaces of the bumper are generated by XNurbs with G2 continuity.
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GTR Car (Most surfaces of the GTR model are generated by XNurbs. From users’ viewpoint, all operations or scenarios are the same: users just select curves or points, XNurbs will generate the smoothest NURBS surfaces that satisfy all the inputted constraints. Since it is impossible to demonstrate all of them, the followings are just some examples. There are numerous operations or scenarios how XNurbs could be used.